We addressed all the feedback we received during the Steam Next Fest in this post. Unit balances will be refined as the game enters beta Not all visuals and audio effects are final In addition, there are some features which are not final: You cannot presently play as Russia, there is no Editor, there is a very limited selection of available troops, no customisation of units or deck building. Prospective commanders need to take care and repel the assault of a full tank company with the combined arms help of helicopters and planes.Ī number of major features are not yet in the current build. Forces can be resupplied with heavy-lift helicopters from a carrier group offshore. The mission will see American troops fight block for block in intense close-quarter infantry battles against airdropped enemy paratroopers. Marines Force Recon to destroy critical coastal defenses on the Baltic shore.Ĭlearing the sky of enemy planes, and escorting their landing craft and hovercraft to the shore, waves of powerful M1A1 Abrams and armored vehicles can be unleashed to dominate the battlefield. In the single mission included in the demo you will be tasked to infiltrate a platoon of U.S. It is the same demo that was released a few weeks ago during the Steam Next Fest. You can do so simply by visiting the Broken Arrow steam page and clicking on the Download demo green button. Remember, you will be able to play it until Monday March 20 at 4 pm BST. Unfortunately some of you were not able to play it during that week and we received so many requests to make it available again.įrom today until March 20 the demo can once again be downloaded and played. There will still be the possibility to deactivate the automatic mode with a simple right click on the button to manually trigger the ability with a left click when you need it.īy popular demand, the Broken Arrow demo is back on Steam!Īs one of the most downloaded demos in the Steam Next Fest, we were really happy to see so many of you try and play the demo. Quality of life improved, micromanagement reduced.Īs announced we are making efforts to reduce the micromanagement required to play the game and let players who prefer to focus on planning do so by giving the possibility to let the AI manage things like flares and smoke dispensers for them. Meet the M1A2 SEPv3 with TUSK 2 upgrade and Trophy active protection system in action: At release the game will contain more than 300 units.įor those who were disappointed not to be able to ogle the generous curves of the top tier American tanks we’re sorry but they were not ready at the time of the demo but now they are. Far from it, this represents about only half of it. Some people thought that this would be the total amount of units that will be present at release. The demo contained around 160 units accessible in the hangar. We’ve been teasing that for quite some time now by showing you vehicles with different color patterns in our screenshots and it is now fully functional: the appearance of your vehicle will be memorized in the deck and will be visible by other players in multiplayer. Grab your favorite brush and a big paint can because you will be able to customize the livery of your units. As usual, stay tuned, and enjoy the read.Ī new type of customization is available in the game. In the meantime, work is also continuing towards preparing a build for the multiplayer beta. Plus, you can now automatize things such as flares. Steel Balalaika is currently hard at work on implementing new units and allowing for various degrees of cosmetic customization to them. This time we’re going to focus a bit on what the team has been working on recently. Welcome back to another Dev Blog for Broken Arrow.
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